About

Designing in the seamwhere ideas become software.

I turn rough product ideas into working interfaces. What started as tinkering with layouts became a career the day I realized the gap between a mockup and a product is where most quality is lost — and that I could close it myself.

I care about the parts users never name but always feel — how a transition lands, how a form recovers from a mistake, how fast a page becomes useful. Those details are the product.

I work best owning a surface end to end: the research, the interface, the animation, and the code that makes it real. Fewer handoffs, fewer things lost in translation.

Where I’ve worked.

Independent

Design Engineer

2024 — now

Product studio

Senior Frontend Engineer

2022 — 2024

Early-stage startup

Product Designer

2020 — 2022

What I do.

  • Product design
  • Design systems
  • Frontend engineering
  • Prototyping
  • Motion & interaction
  • Brand & identity

What I use.

  • Figma
  • Next.js
  • React
  • TypeScript
  • Tailwind
  • Framer
  • Node
  • Prismic
Brook holds the whole thing in one head — the taste, the system, and the code. We shipped faster and it looked better.
A. FounderCo-founder, early-stage startup