I turn rough product ideas into working interfaces. What started as tinkering with layouts became a career the day I realized the gap between a mockup and a product is where most quality is lost — and that I could close it myself.
I care about the parts users never name but always feel — how a transition lands, how a form recovers from a mistake, how fast a page becomes useful. Those details are the product.
I work best owning a surface end to end: the research, the interface, the animation, and the code that makes it real. Fewer handoffs, fewer things lost in translation.
Independent
Design Engineer
2024 — now
Product studio
Senior Frontend Engineer
2022 — 2024
Early-stage startup
Product Designer
2020 — 2022
“Brook holds the whole thing in one head — the taste, the system, and the code. We shipped faster and it looked better.”